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There’s been changes to alot this week, and some performance fixes. No more lag!!!. Also, i’ve started working on the audio settings. aswell as fixed some bugs. Objects outside the game view now have their scripts disabled. This does not however include all objects. Crops will still grow, so no need to worry about that…. Read more…
This devblog have added lots of sound effects. And this is just the start. The game felt a little quiet, so sounds needed to be added asap. The grim reaper also have its own item drop. The eye of a reaper is currently used only to craft the map. But will be used for lots… Read more…
This devblog have fixed a few major issues, and options have been started on. The enviroment generation have been replaced. And the snow biome enviroment and effects have been enabled. Sound effects can also be found some places now. After changing the island into generating randomly, the enviroement spawner got a few issues. Enviromental objects… Read more…
This update brings the death sceen, alot of changed, and a new damage system. Also fixed a bug with the crafting book added last devblog. Enemies have also recieved some buffs. I’ve added a home page to the crafting book, currently it contains nothing. But content will appear there too. not sure what yet. I… Read more…
This week have not added or changed much, This have been the first playtesting week, where the main objective was to gather feedback and work on the feedback recieved. Playtesting is a phase that the game needs to go through to gather feedback from people who have not tried or seen the game yet. This… Read more…
This devblog havent added or changed too much, i’ve been working all week trying to make the map randomly generate. I think i have gotten a working generator now. I’ve also spend alot of time fixing some bugs that we discovered during playtesting, So now were back to 0 bugs that we know of. Now,… Read more…
This devblog i spent the most time making the enemy chase and attack the player. So yes, enemies are now enabled again. I’ve also fixed the hammer once again because it sometimes didnt break items it was suppose to. Work have also started on a snow biome, so that will be playable soon. Other than… Read more…
This update bring alot of changes and new stuff, including pebble tools and a minimap. Most bugs have also been fixed. The ui have gotten some changes and theres also a trash slot in the backpack now. A wooden sign have been added to you can now lable stuff, And the flower pot have been… Read more…
This weeks devblog have fixed a number of bugs and issues, aswell as added some new crops. The health and heart count is also saved now. New Ai have also been started, so i expect the enemy ai to be finished within the next few weeks. Once that is finished, a playtest will be conducted…. Read more…
This update has been focused on fixing chests. Chests now work perfectly and should save and load items with no errors. I’ve also made treasure chests save and load items. so if you want, you could store items in those too. There have been some changes to the cave aswell, to make it look more… Read more…