« Mr.Digi »

Programmer/Developer

News

There’s been changes to alot this week, and some performance fixes. No more lag!!!. Also, i’ve started working on the audio settings. aswell as fixed Read more...
This devblog have added lots of sound effects. And this is just the start. The game felt a little quiet, so sounds needed to be Read more...
This devblog have fixed a few major issues, and options have been started on. The enviroment generation have been replaced. And the snow biome enviroment Read more...
This update brings the death sceen, alot of changed, and a new damage system. Also fixed a bug with the crafting book added last devblog. Read more...
This week have not added or changed much, This have been the first playtesting week, where the main objective was to gather feedback and work Read more...
This devblog havent added or changed too much, i’ve been working all week trying to make the map randomly generate. I think i have gotten Read more...
This devblog i spent the most time making the enemy chase and attack the player. So yes, enemies are now enabled again. I’ve also fixed Read more...
This update bring alot of changes and new stuff, including pebble tools and a minimap. Most bugs have also been fixed. The ui have gotten Read more...
This weeks devblog have fixed a number of bugs and issues, aswell as added some new crops. The health and heart count is also saved Read more...
This update has been focused on fixing chests. Chests now work perfectly and should save and load items with no errors. I’ve also made treasure Read more...
This devblog has focused on making the entire world save. So now most playerdata and enviromental things are saved so you dont need to worry Read more...
This week i’ve started working on the save and load system. I have also started work on some cave generation. I will from now on Read more...
This devblog has not added too much, and i’m not sure if the next one will either. My girlfriend and i have just gotten a Read more...
This week i focused on adding a health system instead of having text displaying the health. And i also fixed the ai issues so i Read more...
This devblog i have added watering to crops aswell as a start for random generation of objects. My plan is to have the entire island Read more...
This update brings a overhaul to the tile detection system, and also brings in the first look at a faming system. The farming system brings Read more...
This devblog has focused mostly on enemy AI. Now that building is implemented, and you need the correct tools to farm materials, enemies really should Read more...
I’ve started working on a building system for the game. Its not quite finished, but it allows the player to build a house with walls Read more...
This devblog have not added too much new stuff. Alot of stuff has changed though. The graphics for the game is changed. This is due Read more...
This devblog focused mostly on the inventory system allowing the player to carry a few items. A chest was also added where the same inventory Read more...
For this devblog i plan to add a day/night cycle and add some player variables like health, warmth, cold and energy. So after a full Read more...
Survival island is a game i created a while ago, but never finished. I’ve decided to recreate the game. I love suvival games where you Read more...
After getting 5000 hours in rust i have decided to open my own rust server. The join info and server information is below. Server Info: Read more...

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