« Mr.Digi »

Programmer/Developer

Featured Post

Development of this game was set to not continue. And that was because of some issues that i thought would require the game ot be remade from scratch. I would not have time to do so, so i stopped it completly. But i was bored one day and thought about the game, and then realized... Read more...

Latest Posts

Development of this game was set to not continue. And that was because of some issues that i thought would require the game ot be remade from scratch. I would not have time to do so, so i stopped it completly. But i was bored one day and thought about the game, and then realized... Read more...
This is a tool created to help you with code raiding in rust. This tool contains all 10000 combinations and will of course take some time to get through. But hopefully this tool makes it easier. The web version is the code raid tool simple version. You get all the codes in a order from... Read more...
DBD – Utilities is a multitool designed by Rev Rea, and programmed by Mr.Digi. The tool was made as it was requested by rev for he’s stream on twitch. The design was created by rev and sent to me. Initially it was only a perk randomizer, but Mr.Digi was bored one day and added more.... Read more...
After using the app for a while I noticed some issues. Items far down on a lists could not be seen unless you deleted other items. Same issue was with lists. The sorting now uses a layout instead of a set number of offset. Also, the substring was meant to indicate that a item had... Read more...
There’s been changes to alot this week, and some performance fixes. No more lag!!!. Also, i’ve started working on the audio settings. aswell as fixed some bugs. Objects outside the game view now have their scripts disabled. This does not however include all objects. Crops will still grow, so no need to worry about that.... Read more...
This devblog have added lots of sound effects. And this is just the start. The game felt a little quiet, so sounds needed to be added asap. The grim reaper also have its own item drop. The eye of a reaper is currently used only to craft the map. But will be used for lots... Read more...
This devblog have fixed a few major issues, and options have been started on. The enviroment generation have been replaced. And the snow biome enviroment and effects have been enabled. Sound effects can also be found some places now. After changing the island into generating randomly, the enviroement spawner got a few issues. Enviromental objects... Read more...
This update brings the death sceen, alot of changed, and a new damage system. Also fixed a bug with the crafting book added last devblog. Enemies have also recieved some buffs. I’ve added a home page to the crafting book, currently it contains nothing. But content will appear there too. not sure what yet. I... Read more...
This week have not added or changed much, This have been the first playtesting week, where the main objective was to gather feedback and work on the feedback recieved. Playtesting is a phase that the game needs to go through to gather feedback from people who have not tried or seen the game yet. This... Read more...
This devblog havent added or changed too much, i’ve been working all week trying to make the map randomly generate. I think i have gotten a working generator now. I’ve also spend alot of time fixing some bugs that we discovered during playtesting, So now were back to 0 bugs that we know of. Now,... Read more...

Theme made by Mr.Digi